123 Terms

Poker Glossary

Every poker term you need to know, from the basics to advanced strategy concepts. Clear definitions with real examples.

All A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
Action General

A player's turn to act, or the amount of betting and raising in a hand. A game with lots of betting is called an 'action game.'

"The action is on you — it's your turn to bet, call, or fold."

Angle Shooting General

Using unethical but technically legal tactics to gain an advantage. Examples include acting out of turn, ambiguous chip movements, and misleading s...

Bad Beat General

When a strong hand loses to a weaker hand that catches a lucky card. Typically occurs when a player with a significant statistical advantage loses.

"I had pocket aces and lost to pocket twos when they hit a set on the river — ..."

Bankroll General

The total amount of money a player has set aside specifically for playing poker. Proper bankroll management is crucial for long-term success.

"My bankroll is $5,000 and I play $1/$2, so I have 25 buy-ins."

The practice of playing at stakes appropriate for your bankroll to minimize the risk of going broke. Generally, cash game players need 20-40 buy-in...

Board General

The community cards dealt face-up in the center of the table in Hold'em and Omaha games. Consists of the flop (3 cards), turn (1 card), and river (...

Buy-in General

The amount of money required to enter a tournament or sit down at a cash game table. In cash games, there's usually a minimum and maximum buy-in.

"The tournament has a $109 buy-in with a $100K guaranteed prize pool."

Community Cards General

Cards dealt face-up in the center of the table that all players share. In Hold'em, there are 5 community cards (flop, turn, river).

Cooler General

A hand where two players both have very strong hands and significant action is unavoidable. Unlike a bad beat, a cooler involves no mistake by eith...

"Set over set is the classic cooler — both players flopped trips but one is hi..."

Dead Money General

Money in the pot contributed by players who have already folded, or chips from antes and blinds. Also describes weak players in a tournament field.

Double Up General

To double your chip stack by winning an all-in confrontation against a player with an equal or larger stack.

Draw General

A hand that is not yet complete but has the potential to improve to a strong hand. Common draws include flush draws (4 cards to a flush) and straig...

Edge General

A player's advantage over their opponents, whether through skill, position, or information. A winning player has an 'edge' over the table.

Equity General

The percentage share of the pot that a hand is expected to win based on its current strength and drawing potential. Calculated using all possible f...

"AA has about 80% equity against KK preflop — it wins 4 out of 5 times."

The average amount a player expects to win or lose on a particular play over the long run. Positive EV (+EV) plays are profitable; negative EV (-EV...

"Calling a $10 bet with a 40% chance to win a $50 pot is +EV."

Flop General

The first three community cards dealt face-up simultaneously. The flop is a critical point in Hold'em as it reveals 60% of the board.

A strategy that is mathematically unexploitable. GTO play doesn't maximize profit against weak opponents but provides a baseline against strong ones.

Heads-Up General

A poker game or hand played between exactly two players. Heads-up play occurs in the final stage of tournaments or in dedicated heads-up cash games.

Hero Call General

Calling a bet with a marginal hand based on a read that the opponent is bluffing. Requires strong hand-reading skills and courage.

"I made a hero call with ace-high because his betting pattern screamed bluff."

Hole Cards General

The private cards dealt face-down to each player. In Hold'em, each player receives 2 hole cards; in Omaha, each player receives 4.

A playing style characterized by playing many hands and betting/raising frequently. LAG players put constant pressure on opponents.

Limit Hold'em General

A variant of Hold'em where bet sizes are fixed (e.g., $2/$4 means $2 bets preflop/flop, $4 bets on turn/river).

Muck General

To fold or discard your hand without showing it. Also refers to the pile of discarded cards.

The most popular poker variant where players can bet any amount up to their entire stack at any time. Often abbreviated as NLH or NLHE.

Nuts General

The best possible hand given the current board. Having 'the nuts' means no other hand can beat yours.

"With A♠K♠ on a board of Q♠J♠T♠, you have the nut flush and nut straight."

Outs General

The number of remaining cards that will improve your hand to a likely winner. Used to calculate drawing odds.

"With a flush draw, you have 9 outs (9 remaining cards of your suit)."

A poker variant where each player receives 4 hole cards and must use exactly 2 of them with 3 board cards. Betting is limited to the current pot size.

Rainbow General

A flop with three different suits, meaning no flush draw is possible with just one more card.

Range General

The full set of possible hands a player could hold in a given situation. Thinking in ranges rather than specific hands is a key skill in modern poker.

"His 3-bet range from the button is probably pocket pairs 88+, AJs+, and KQs."

Risk of Ruin General

The mathematical probability of losing your entire bankroll. Lower risk of ruin requires a larger bankroll relative to your stakes.

River General

The fifth and final community card in Hold'em and Omaha. Also called 'fifth street.'

Run It Twice General

An agreement between players to deal the remaining community cards twice when all-in, splitting the pot based on both boards. Reduces variance.

Showdown General

The point at the end of a hand where remaining players reveal their cards to determine the winner. Occurs after all betting rounds are complete.

A playing style characterized by playing few hands but betting/raising aggressively with them. Considered the optimal default strategy.

Texture General

The composition of the community cards. A 'dry' board has few drawing possibilities; a 'wet' board has many straight and flush draws.

Tilt General

An emotional state where a player makes poor decisions due to frustration, anger, or other emotions. Often triggered by bad beats or a losing streak.

"After losing 3 buy-ins to bad beats, I went on tilt and lost 2 more."

Turn General

The fourth community card, dealt after the flop. Also called 'fourth street.'

Variance General

The natural statistical fluctuations in poker results. Even winning players experience downswings due to variance. Higher-variance games (PLO, MTTs...

Why Learn Poker Terminology?

Understanding poker terminology is essential for improving your game. Whether you're reading strategy articles, watching training videos, or discussing hands with friends, knowing the language of poker helps you communicate effectively and learn faster. Our glossary covers everything from basic terms like "blinds" and "flop" to advanced concepts like "GTO," "ICM," and "range advantage."

Bookmark this page and refer back to it whenever you encounter an unfamiliar term. We update our glossary regularly with new poker terminology as the game evolves.

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